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    Patchanteckningar

    • 2025-10-04 (Unity Security Patch)
    • 2025-08-02 (B99.7 - More Small Bug Fixes)
    • 2025-07-18 (B99.6 - Bug Fixes, Ladder-climbing & More)
    • 2024-12-10 (B99.3 - Quick Fixes)
    • 2023-07-16 (Reverb G2 Teleport Fix)
    • 2023-07-01 (Steel Mill Invisible Wall Fix)
    • #92 - 2021-08-24 (Build #92 Hotfix)
    • 2020-10-14 (Hotfix for the rare case of players missing items/money)
    • 2020-05-22 (Known issues & tips on how to solve them)
    • 2020-05-21 (Fixed loading stuck at 86% in a rare case)
    • #80 - 2020-05-21 (Overhauled Changelog - Build #80)
    • #79 - 2019-07-03 (Build #79 - Valve Index support, bug fixes)
    • #78 - 2019-06-20 (Build #78 - Optimized item spawning, alt-tab pause, many bug fixes)
    • #77 - 2019-05-22 (Build #77 - Fixed tunnels, various bug fixes)
    • #76 - 2019-05-15 (Build #76 - Stability fixes, cars cargo, bug fixes and more!)
    • #75 - 2019-05-08 (Build #75 - Bug fixes, NonVR inventory improvements and more!)
    • #74 - 2019-05-03 (Build #74 - Mouse-look, Number-key item equip, Fixed track joint sounds and more!)
    • #73 - 2019-04-25 (Build #73 - Bug fixes, increased loco remote range)
    • #72 - 2019-04-19 (Build #72 - Loading screen, pocket watch, fixed starting underground and more!)
    • #71 - 2019-04-11 (Build #71 - Fixed impassable tunnels)
    • #70 - 2019-04-10 (Build #70 - Removed trees from tracks, non-physical shovel, better brakes & more!)
    • #69 - 2019-04-05 (Build #69 - Fixed steamer issues from last build)
    • #68 - 2019-04-05 (Build #68 - Key bindings, dumpsters, fixed tutorial bug and more!)
    • #67 - 2019-04-03 (Build #67 - Shunter remote, fixed lost items and more!)
    • #66 - 2019-03-20 (Build #66 - Fixed character drift, teleport to last loco and more!)
    • #64 - 2019-03-13 (Build #64 - Continual save-game!)
    • #63 - 2019-03-08 (Build #63 - Fixed missing essential items for some players)
    • #62 - 2019-03-07 (Build #62 - Item storage revamp!)
    • #61 - 2019-02-27 (Build #61 - Fixed unpause damage, potentially fixed "quit crash", Vive click-rotate)
    • #60 - 2019-02-23 (Build #60 - Solid bridges & tunnels, track tweaks, Oculus performance)
    • #59 - 2019-02-20 (Build #59 - Various bug fixes, alternative keyboard controls)
    • #58 - 2019-02-19 (Build #58 - More bug fixes, slight performance improvements)
    • #57 - 2019-02-18 (Build #57 - Several bug fixes, better nonVR UI)
    • #56 - 2019-02-15 (Build #56 - Steamer improvements, CPU optimization and more!)
    • #55 - 2019-02-12 (Build #55 - Further nonVR & derailment improvements)
    • #53 - 2019-02-06 (Build #53 - Graphics options)
    • #52 - 2019-02-04 (Build #52 - Fixed random derailments, nonVR leaning & small bug fixes)
    • #51 - 2019-02-01 (Build #51 - Fixed Oculus black screen)
    • #50 - 2019-02-01 (Build #50 - Spawn location fix, working Rift controllers, WMR controls)
    • #49 - 2019-01-30 (Build #49 - Derail fixes, respawn button, cleared trees/rocks, Oculus SDK & more)
    • #48 - 2019-01-26 (Build #48 - Savegame, license unlocking and garage unlocking)

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